Experimenting the explosion on different entities.
The result is extremely interesting, as different explosions can caused different results depending on the factors such as: type of object, part of the explosion, type of the weapons and environment conditions.
The videos below shown a several responses of the explosion.
http://www.youtube.com/watch?v=WyKcXHYy75k
http://www.youtube.com/watch?v=qF8-eJv9cNE
http://www.youtube.com/watch?v=wILuDlKKGUA
I tried to place explosion on my sketchup model, but nothing much happen. This will be the key area that will be investigate in the later of the module.
One more interesting point on importing sketchup model into Crysis.
There are two restriction for importing model:
1) No lines allowed
2) No single panel allowed
These restriction directly affected the process speed of my work, as I need to be more aware these issues while I was creating the model. Particularly I use line function to draw my model.
Another thing is I realised by placing more material (jpg) filter on the model, the system might not recognize the model, leading a failure in creating cgf format.
Fortunately, I am able to create a fairly simple model in Crysis.
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