Friday, August 28, 2009

Experimental environment

Observational documentary

A style that doesn't limited by any angles, creating a higher level of clarity in capturing the "first hand" image, showing the hidden idea behind the image/event. This mode is especially efficient on capturing explosions.

Providing a wider and clearer views in observing the explosion, which is going to explore in the final outcome.

I have uploaded a series of videos that included my ramps, platforms and explosion.

Platform:

http://www.youtube.com/watch?v=-HD1cYmOpi8

A 2 storey model, interacting with another entities by providing a parking space for a boat and helicopter. Player can walk around through the model, functioning the same as a house entity from Crysis.

Ramp:

http://www.youtube.com/watch?v=mavD-rokh4M

A simple ramp form object in Crysis, which is the first sketchup model created in week 2. Player can jump up and down on this object.

Explosion:

http://www.youtube.com/watch?v=ge-d3ZS638g

I try to create a "bigger" explosion by riding a helicopter, firing the Crysis model and the sketchup model. The result is the Crysis model turned into dust, which reacted corresponding to the explosion. In fact, the sketchup model has no damaged at all.

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